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Computer Monitor showing C++ source code in Visual Studio Code.


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Photorealistic donut render made in Blender with the Cycles render engine.
Navigated the Blender interface to create 3D objects
Applied basic modeling techniques to build a donut.
Added materials and textures to enhance object realism
Set up scene lighting to highlight objects effectively
Rendered a final image using Blender's camera tools


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3D-render of Monkey with a party hat.
Complete Another Beginner-Friendly Blender Tutorial
Character modelling
Advanced Shading and Texturing
Realistic-Environment modelling
It all started with Need for Speed: Most Wanted. The 2005 one. I was six years old and completely hooked. I'd sink hours into trying to beat a single race, and when I just couldn't get past it, I’d swallow my pride and ask my brother for help. Eventually, I got really good. Even now, I can still feel that final corner against the boss, Razor. You hit this slope, your car catches air, and you have to nail this insane sharp left turn. I had no idea back then. I just thought it was a fun hobby. But it ended up being the driving force that connected everything in my life.


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Cover art for famous racing game Need for Speed Most Wanted 2005.


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Screenshot of indie title Station Manager by Kairosoft available on Steam as well as the Play Store.


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Cover art of hit video game Pokemon Black 2 depicting the legendary pokemon Kyurem.


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Cover art for the hit game Assassin's Creed Brotherhood released in 2010 by Ubisoft Montreal.


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Cover art for the hit game Witcher 3: The Wild Hunt released in 2015 by CD PROJEKT RED.


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Portrait of Joker from the famous video game Persona 5 released in 2017 for the west by Atlus Game Studios.


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Cover art of the niche hit video game Trails in the Sky released in 2004 by Nihon Falcom.